day-23 done but could be optimized to quicken part 2
This commit is contained in:
15
2023/day-23/Cargo.toml
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15
2023/day-23/Cargo.toml
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[package]
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name = "day-23"
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version.workspace = true
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edition.workspace = true
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authors.workspace = true
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repository.workspace = true
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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nom = { workspace = true }
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itertools = {workspace = true }
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glam.workspace = true
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nom_locate.workspace = true
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petgraph = "0.6.4"
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4
2023/day-23/src/lib.rs
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4
2023/day-23/src/lib.rs
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pub mod part1;
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pub use crate::part1::*;
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pub mod part2;
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pub use crate::part2::*;
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12
2023/day-23/src/main.rs
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12
2023/day-23/src/main.rs
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#![warn(clippy::all, clippy::pedantic)]
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use day_23::part1;
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use day_23::part2;
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fn main() {
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let input = include_str!("./input.txt");
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let part1_result = part1(input);
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println!("part 1: {part1_result}");
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let part2_result = part2(input);
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println!("part 2: {part2_result}");
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}
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107
2023/day-23/src/part1.rs
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107
2023/day-23/src/part1.rs
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#![warn(clippy::all, clippy::pedantic)]
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use std::collections::HashMap;
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use glam::IVec2;
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use petgraph::{prelude::*, algo};
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#[derive(Debug, Copy, Clone)]
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enum PointType {
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Any,
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OnlyDown,
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OnlyLeft,
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OnlyRight,
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OnlyUp,
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}
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impl PointType {
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fn next_possibles(self) -> Vec<IVec2> {
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match self {
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PointType::Any => vec![IVec2::X, IVec2::Y, IVec2::NEG_X, IVec2::NEG_Y],
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PointType::OnlyDown => vec![IVec2::Y],
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PointType::OnlyLeft => vec![IVec2::NEG_X],
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PointType::OnlyRight => vec![IVec2::X],
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PointType::OnlyUp => vec![IVec2::NEG_Y],
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}
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}
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}
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#[must_use]
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pub fn part1(input: &str) -> String {
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let maze = parse_input(input);
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//get the start position (assuming there is only one)
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let start = *maze.keys().find(|pos| pos.y == 0).unwrap();
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let end = maze.keys().fold(IVec2::splat(0), | max, current| if max.y.max(current.y) == current.y { *current } else {max});
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let mut maze_graph = DiGraph::<&PointType, u32>::new();
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let node_map = maze.iter().map(|(pos, point_type)| (pos, maze_graph.add_node(point_type)) ).collect::<HashMap<_,_>>();
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maze.iter().flat_map(|(pos, point_type)| {
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point_type.next_possibles().iter().copied().filter_map(|dir| {
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let next_pos = dir + *pos;
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node_map.get(&next_pos).is_some().then(|| (node_map[pos], node_map[&next_pos], 1))
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}).collect::<Vec<_>>()
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})
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.for_each(|(a, b, weight)| {
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maze_graph.add_edge(a,b,weight);
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});
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(algo::all_simple_paths::<Vec<_>,_>(&maze_graph, node_map[&start], node_map[&end], 0, None).max_by(|a, b| a.len().cmp(&b.len())).unwrap().len() -1).to_string()
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}
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fn parse_input(input: &str) -> HashMap<IVec2, PointType> {
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input
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.lines()
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.enumerate()
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.flat_map(|(y, row)| {
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row.chars().enumerate().filter_map(move |(x, c)| {
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let pos = IVec2::new(i32::try_from(x).unwrap(), i32::try_from(y).unwrap());
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match c {
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'.' => Some((pos, PointType::Any)),
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'>' => Some((pos, PointType::OnlyRight)),
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'v' => Some((pos, PointType::OnlyDown)),
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'^' => Some((pos, PointType::OnlyUp)),
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'<' => Some((pos, PointType::OnlyLeft)),
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_ => None,
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}
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})
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})
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.collect()
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}
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#[cfg(test)]
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mod test {
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use super::*;
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const INPUT: &str = "#.#####################
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#.......#########...###
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#######.#########.#.###
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###.....#.>.>.###.#.###
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###v#####.#v#.###.#.###
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###.>...#.#.#.....#...#
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###v###.#.#.#########.#
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###...#.#.#.......#...#
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#####.#.#.#######.#.###
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#.....#.#.#.......#...#
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#.#####.#.#.#########v#
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#.#...#...#...###...>.#
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#.#.#v#######v###.###v#
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#...#.>.#...>.>.#.###.#
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#####v#.#.###v#.#.###.#
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#.....#...#...#.#.#...#
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#.#########.###.#.#.###
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#...###...#...#...#.###
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###.###.#.###v#####v###
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#...#...#.#.>.>.#.>.###
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#.###.###.#.###.#.#v###
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#.....###...###...#...#
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#####################.#";
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#[test]
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fn part1_works() {
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let result = part1(INPUT);
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assert_eq!(result, "94".to_string());
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}
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}
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103
2023/day-23/src/part2.rs
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103
2023/day-23/src/part2.rs
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@@ -0,0 +1,103 @@
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#![warn(clippy::all, clippy::pedantic)]
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use std::collections::HashMap;
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use glam::IVec2;
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use petgraph::{prelude::*, algo};
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#[derive(Debug, Copy, Clone)]
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enum PointType {
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Any,
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OnlyDown,
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OnlyLeft,
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OnlyRight,
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OnlyUp,
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}
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impl PointType {
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fn next_possibles(self) -> Vec<IVec2> {
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match self {
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_ => vec![IVec2::X, IVec2::Y, IVec2::NEG_X, IVec2::NEG_Y],
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}
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}
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}
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#[must_use]
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pub fn part2(input: &str) -> String {
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let maze = parse_input(input);
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//get the start position (assuming there is only one)
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let start = *maze.keys().find(|pos| pos.y == 0).unwrap();
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let end = maze.keys().fold(IVec2::splat(0), | max, current| if max.y.max(current.y) == current.y { *current } else {max});
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let mut maze_graph = DiGraph::<&PointType, u32>::new();
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let node_map = maze.iter().map(|(pos, point_type)| (pos, maze_graph.add_node(point_type)) ).collect::<HashMap<_,_>>();
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maze.iter().flat_map(|(pos, point_type)| {
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point_type.next_possibles().iter().copied().filter_map(|dir| {
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let next_pos = dir + *pos;
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node_map.get(&next_pos).is_some().then(|| (node_map[pos], node_map[&next_pos], 1))
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}).collect::<Vec<_>>()
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})
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.for_each(|(a, b, weight)| {
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maze_graph.add_edge(a,b,weight);
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});
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(algo::all_simple_paths::<Vec<_>,_>(&maze_graph, node_map[&start], node_map[&end], 0, None).max_by(|a, b| a.len().cmp(&b.len())).unwrap().len() -1).to_string()
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}
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fn parse_input(input: &str) -> HashMap<IVec2, PointType> {
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input
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.lines()
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.enumerate()
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.flat_map(|(y, row)| {
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row.chars().enumerate().filter_map(move |(x, c)| {
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let pos = IVec2::new(i32::try_from(x).unwrap(), i32::try_from(y).unwrap());
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match c {
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'.' => Some((pos, PointType::Any)),
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'>' => Some((pos, PointType::OnlyRight)),
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'v' => Some((pos, PointType::OnlyDown)),
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'^' => Some((pos, PointType::OnlyUp)),
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'<' => Some((pos, PointType::OnlyLeft)),
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_ => None,
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}
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})
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})
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.collect()
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}
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#[cfg(test)]
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mod test {
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use super::*;
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const INPUT: &str = "#.#####################
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#.......#########...###
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#######.#########.#.###
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###.....#.>.>.###.#.###
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###v#####.#v#.###.#.###
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###.>...#.#.#.....#...#
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###v###.#.#.#########.#
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###...#.#.#.......#...#
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#####.#.#.#######.#.###
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#.....#.#.#.......#...#
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#.#####.#.#.#########v#
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#.#...#...#...###...>.#
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#.#.#v#######v###.###v#
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#...#.>.#...>.>.#.###.#
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#####v#.#.###v#.#.###.#
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#.....#...#...#.#.#...#
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#.#########.###.#.#.###
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#...###...#...#...#.###
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###.###.#.###v#####v###
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#...#...#.#.>.>.#.>.###
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#.###.###.#.###.#.#v###
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#.....###...###...#...#
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#####################.#";
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#[test]
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fn part2_works() {
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let result = part2(INPUT);
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assert_eq!(result, "154".to_string());
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}
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}
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